- scriptified the RandomSpawner.
- fixed: String constants were not processed by the compiler backend. - added an explicit name cast for class types.
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12 changed files with 331 additions and 276 deletions
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@ -4772,6 +4772,13 @@ void AActor::HandleSpawnFlags ()
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}
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}
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DEFINE_ACTION_FUNCTION(AActor, HandleSpawnFlags)
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{
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PARAM_SELF_PROLOGUE(AActor);
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self->HandleSpawnFlags();
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return 0;
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}
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void AActor::BeginPlay ()
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{
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// If the actor is spawned with the dormant flag set, clear it, and use
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