Misc surface and lightmapper related cleanup and renaming
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parent
75e33c4923
commit
412be46e08
13 changed files with 200 additions and 185 deletions
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@ -200,14 +200,14 @@ void VkLightmapper::Render()
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pc.TextureSize = (float)bakeImageSize;
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pc.TileWidth = (float)targetSurface->AtlasTile.Width;
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pc.TileHeight = (float)targetSurface->AtlasTile.Height;
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pc.WorldToLocal = SwapYZ(targetSurface->translateWorldToLocal);
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pc.ProjLocalToU = SwapYZ(targetSurface->projLocalToU);
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pc.ProjLocalToV = SwapYZ(targetSurface->projLocalToV);
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pc.WorldToLocal = SwapYZ(targetSurface->TileTransform.TranslateWorldToLocal);
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pc.ProjLocalToU = SwapYZ(targetSurface->TileTransform.ProjLocalToU);
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pc.ProjLocalToV = SwapYZ(targetSurface->TileTransform.ProjLocalToV);
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bool buffersFull = false;
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// Paint all surfaces visible in the tile
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for (LevelMeshSurface* surface : targetSurface->tileSurfaces)
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for (LevelMeshSurface* surface : targetSurface->TileSurfaces)
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{
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if (surface->LightList.ResetCounter != lights.ResetCounter)
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{
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@ -247,9 +247,9 @@ void VkLightmapper::Render()
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#ifdef USE_DRAWINDIRECT
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VkDrawIndexedIndirectCommand cmd;
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cmd.indexCount = surface->numElements;
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cmd.indexCount = surface->MeshLocation.NumElements;
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cmd.instanceCount = 1;
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cmd.firstIndex = firstIndexOffset + surface->startElementIndex;
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cmd.firstIndex = firstIndexOffset + surface->MeshLocation.StartElementIndex;
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cmd.vertexOffset = 0;
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cmd.firstInstance = drawindexed.Pos;
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drawindexed.Constants[drawindexed.Pos] = pc;
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@ -419,7 +419,7 @@ void VkLightmapper::CopyResult()
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}
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copylists[pageIndex].Push(&selected);
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pixels += selected.Surface->Area();
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pixels += selected.Surface->AtlasTile.Area();
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lastSurfaceCount++;
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}
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}
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