- changed AlterWeaponSprite so that it doesn't take a full vissprite as parameter.
- FCoverageBuffer is only used in r_things.cpp, so its declaration does not need to be in a global header that's included everywhere. SVN r3258 (trunk)
This commit is contained in:
parent
03177090c0
commit
42091b1bb3
9 changed files with 136 additions and 126 deletions
|
|
@ -774,7 +774,7 @@ fixed_t AInventory::GetSpeedFactor ()
|
|||
//
|
||||
//===========================================================================
|
||||
|
||||
int AInventory::AlterWeaponSprite (vissprite_t *vis)
|
||||
int AInventory::AlterWeaponSprite (visstyle_t *vis)
|
||||
{
|
||||
if (Inventory != NULL)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue