- Sync scriptbranch with trunk.

SVN r2269 (scripting)
This commit is contained in:
Randy Heit 2010-04-04 04:09:24 +00:00
commit 42ac75e894
127 changed files with 2532 additions and 958 deletions

View file

@ -55,7 +55,6 @@
static FRandom pr_skullpop ("SkullPop");
// [RH] # of ticks to complete a turn180
#define TURN180_TICKS ((TICRATE / 4) + 1)
@ -2671,3 +2670,47 @@ void player_t::Serialize (FArchive &arc)
}
}
static FPlayerColorSetMap *GetPlayerColors(FName classname)
{
PClassPlayerPawn *cls = dyn_cast<PClassPlayerPawn>(PClass::FindClass(classname));
if (cls != NULL)
{
return cls->ColorSets;
}
return NULL;
}
FPlayerColorSet *P_GetPlayerColorSet(FName classname, int setnum)
{
FPlayerColorSetMap *map = GetPlayerColors(classname);
if (map == NULL)
{
return NULL;
}
return map->CheckKey(setnum);
}
static int STACK_ARGS intcmp(const void *a, const void *b)
{
return *(const int *)a - *(const int *)b;
}
void P_EnumPlayerColorSets(FName classname, TArray<int> *out)
{
out->Clear();
FPlayerColorSetMap *map = GetPlayerColors(classname);
if (map != NULL)
{
FPlayerColorSetMap::Iterator it(*map);
FPlayerColorSetMap::Pair *pair;
while (it.NextPair(pair))
{
out->Push(pair->Key);
}
qsort(&(*out)[0], out->Size(), sizeof(int), intcmp);
}
}