- Added Gez's submission for Eternity-style skybox definitions.

SVN r2151 (trunk)
This commit is contained in:
Christoph Oelckers 2010-02-06 15:31:26 +00:00
commit 4310b239f4
8 changed files with 316 additions and 25 deletions

View file

@ -912,19 +912,20 @@ void P_SetupPortals()
}
}
inline void SetPortal(sector_t *sector, INTBOOL ceiling, AStackPoint *portal)
inline void SetPortal(sector_t *sector, int plane, AStackPoint *portal)
{
if (ceiling)
// plane: 0=floor, 1=ceiling, 2=both
if (plane > 0)
{
if (sector->CeilingSkyBox == NULL) sector->CeilingSkyBox = portal;
}
else
if (plane == 2 || plane == 0)
{
if (sector->FloorSkyBox == NULL) sector->FloorSkyBox = portal;
}
}
void P_SpawnPortal(line_t *line, int sectortag, INTBOOL ceiling, int alpha)
void P_SpawnPortal(line_t *line, int sectortag, int plane, int alpha)
{
for (int i=0;i<numlines;i++)
{
@ -933,7 +934,7 @@ void P_SpawnPortal(line_t *line, int sectortag, INTBOOL ceiling, int alpha)
if (lines[i].special == Sector_SetPortal &&
lines[i].args[0] == sectortag &&
lines[i].args[1] == 0 &&
lines[i].args[2] == ceiling &&
lines[i].args[2] == plane &&
lines[i].args[3] == 1)
{
fixed_t x1 = (line->v1->x + line->v2->x) >> 1;
@ -954,7 +955,7 @@ void P_SpawnPortal(line_t *line, int sectortag, INTBOOL ceiling, int alpha)
for (int s=-1; (s = P_FindSectorFromTag(sectortag,s)) >= 0;)
{
SetPortal(&sectors[s], ceiling, reference);
SetPortal(&sectors[s], plane, reference);
}
for (int j=0;j<numlines;j++)
@ -963,18 +964,18 @@ void P_SpawnPortal(line_t *line, int sectortag, INTBOOL ceiling, int alpha)
// This must be done here to ensure that it gets done only after the portal is set up
if (lines[i].special == Sector_SetPortal &&
lines[i].args[1] == 1 &&
lines[i].args[2] == ceiling &&
lines[i].args[2] == plane &&
lines[i].args[3] == sectortag)
{
if (lines[i].args[0] == 0)
{
SetPortal(lines[i].frontsector, ceiling, reference);
SetPortal(lines[i].frontsector, plane, reference);
}
else
{
for (int s=-1; (s = P_FindSectorFromTag(lines[i].args[0],s)) >= 0;)
{
SetPortal(&sectors[s], ceiling, reference);
SetPortal(&sectors[s], plane, reference);
}
}
}
@ -1211,8 +1212,12 @@ void P_SpawnSpecials (void)
case Sector_SetPortal:
// arg 0 = sector tag
// arg 1 = type (must be 0, other values reserved for later use)
// arg 2 = 0:floor, 1:ceiling
// arg 1 = type
// - 0: normal (handled here)
// - 1: copy (handled by the portal they copy)
// - 2: EE-style skybox (handled by the camera object)
// other values reserved for later use
// arg 2 = 0:floor, 1:ceiling, 2:both
// arg 3 = 0: anchor, 1: reference line
// arg 4 = for the anchor only: alpha
if (lines[i].args[1] == 0 && lines[i].args[3] == 0)