- scriptified the AltHUD's inventory drawer and fixed the InvPrev CCMD.
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3 changed files with 67 additions and 50 deletions
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@ -404,7 +404,7 @@ CCMD(invprev)
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{
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if (who != NULL)
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{
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IFVM(PlayerPawn, InvNext)
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IFVM(PlayerPawn, InvPrev)
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{
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VMValue param = who;
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VMCall(func, ¶m, 1, nullptr, 0);
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