- removed the _3DFLOOR #define because we really do not want to comment this out anymore, right?

This commit is contained in:
Christoph Oelckers 2015-06-07 09:41:44 +02:00
commit 4444d3c0c5
11 changed files with 0 additions and 124 deletions

View file

@ -2519,7 +2519,6 @@ void P_ProcessSideTextures(bool checktranmap, side_t *sd, sector_t *sec, intmaps
}
break;
#ifdef _3DFLOORS
case Sector_Set3DFloor:
if (msd->toptexture[0]=='#')
{
@ -2534,7 +2533,6 @@ void P_ProcessSideTextures(bool checktranmap, side_t *sd, sector_t *sec, intmaps
SetTexture(sd, side_t::mid, msd->midtexture, missingtex);
SetTexture(sd, side_t::bottom, msd->bottomtexture, missingtex);
break;
#endif
case TranslucentLine: // killough 4/11/98: apply translucency to 2s normal texture
if (checktranmap)