- Fixed: r4067 completely disabled weapon switching via A_ReFire.

SVN r4157 (trunk)
This commit is contained in:
Randy Heit 2013-02-22 02:42:42 +00:00
commit 445bc148b7
4 changed files with 17 additions and 6 deletions

View file

@ -1107,7 +1107,6 @@ void APowerWeaponLevel2::EndEffect ()
Super::EndEffect();
if (player != NULL)
{
if (player->ReadyWeapon != NULL &&
player->ReadyWeapon->WeaponFlags & WIF_POWERED_UP)
{