- Fixed: r4067 completely disabled weapon switching via A_ReFire.
SVN r4157 (trunk)
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e0c751114f
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4 changed files with 17 additions and 6 deletions
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@ -1107,7 +1107,6 @@ void APowerWeaponLevel2::EndEffect ()
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Super::EndEffect();
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if (player != NULL)
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{
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if (player->ReadyWeapon != NULL &&
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player->ReadyWeapon->WeaponFlags & WIF_POWERED_UP)
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{
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