- rename the flags MNOTVISIBLE and VISALWAYSFAIL to MINVISIBLE and MVISBLOCKED respectively, to reflect what they really do
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5 changed files with 9 additions and 9 deletions
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@ -326,8 +326,8 @@ static FFlagDef ActorFlagDefs[]=
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DEFINE_FLAG(MF8, RETARGETAFTERSLAM, AActor, flags8),
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DEFINE_FLAG(MF8, STOPRAILS, AActor, flags8),
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DEFINE_FLAG(MF8, FALLDAMAGE, AActor, flags8),
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DEFINE_FLAG(MF8, MNOTVISIBLE, AActor, flags8),
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DEFINE_FLAG(MF8, VISALWAYSFAIL, AActor, flags8),
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DEFINE_FLAG(MF8, MINVISIBLE, AActor, flags8),
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DEFINE_FLAG(MF8, MVISBLOCKED, AActor, flags8),
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DEFINE_FLAG(MF8, ABSVIEWANGLES, AActor, flags8),
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DEFINE_FLAG(MF8, ALLOWTHRUBITS, AActor, flags8),
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DEFINE_FLAG(MF8, FULLVOLSEE, AActor, flags8),
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