- made menu dimming a mapping option but kept the CVARS as user override.
SVN r1790 (trunk)
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f55d1718f2
commit
44974ff28f
11 changed files with 43 additions and 11 deletions
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@ -65,7 +65,6 @@ extern HWND Window;
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EXTERN_CVAR (Bool, con_centernotify)
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EXTERN_CVAR (Int, msg0color)
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EXTERN_CVAR (Color, dimcolor)
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EXTERN_CVAR (Color, color)
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EXTERN_CVAR (Float, dimamount)
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EXTERN_CVAR (Int, msgmidcolor)
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@ -285,6 +284,15 @@ void FGameConfigFile::DoGlobalSetup ()
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}
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}
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}
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if (last < 209)
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{
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// menu dimming is now a gameinfo option so switch user override off
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FBaseCVar *dim = FindCVar ("dimamount", NULL);
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if (dim != NULL)
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{
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dim->ResetToDefault ();
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}
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}
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}
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}
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}
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@ -639,7 +647,6 @@ void FGameConfigFile::SetRavenDefaults (bool isHexen)
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{
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con_centernotify.ResetToDefault ();
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msg0color.ResetToDefault ();
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dimcolor.ResetToDefault ();
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color.ResetToDefault ();
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}
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@ -650,8 +657,6 @@ void FGameConfigFile::SetRavenDefaults (bool isHexen)
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snd_pitched.SetGenericRepDefault (val, CVAR_Bool);
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val.Int = 9;
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msg0color.SetGenericRepDefault (val, CVAR_Int);
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val.Int = 0x0000ff;
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dimcolor.SetGenericRepDefault (val, CVAR_Int);
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val.Int = CR_WHITE;
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msgmidcolor.SetGenericRepDefault (val, CVAR_Int);
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val.Int = CR_YELLOW;
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