- moved the OpenGL fog properties to FLevelLocals to simplify their handling.
- added access to the glow properties for ZSCript and ACS.
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72ecaba50a
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22 changed files with 248 additions and 200 deletions
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@ -1847,6 +1847,38 @@ DEFINE_ACTION_FUNCTION(_Sector, NextLowestFloorAt)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Sector, GetGlowHeight)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_INT(pos);
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ACTION_RETURN_FLOAT(self->GetGlowHeight(pos));
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}
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DEFINE_ACTION_FUNCTION(_Sector, GetGlowColor)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_INT(pos);
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ACTION_RETURN_INT(self->GetGlowColor(pos));
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}
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DEFINE_ACTION_FUNCTION(_Sector, SetGlowHeight)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_INT(pos);
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PARAM_FLOAT(o);
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self->SetGlowHeight(pos, float(o));
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Sector, SetGlowColor)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_INT(pos);
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PARAM_COLOR(o);
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self->SetGlowColor(pos, o);
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return 0;
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}
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//===========================================================================
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//
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// line_t exports
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@ -2034,6 +2066,7 @@ DEFINE_ACTION_FUNCTION(_Sector, NextLowestFloorAt)
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ACTION_RETURN_INT(self->Index());
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}
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//===========================================================================
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//
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//
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