- added MF6_NOTELESTOMP flag that prevents an actor from telefragging under all possible circumstances.
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3 changed files with 6 additions and 5 deletions
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@ -235,6 +235,7 @@ static FFlagDef ActorFlags[]=
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DEFINE_FLAG(MF6, POISONALWAYS, AActor, flags6),
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DEFINE_FLAG(MF6, NOTAUTOAIMED, AActor, flags6),
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DEFINE_FLAG(MF6, NOTONAUTOMAP, AActor, flags6),
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DEFINE_FLAG(MF6, NOTELESTOMP, AActor, flags6),
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// Effect flags
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DEFINE_FLAG(FX, VISIBILITYPULSE, AActor, effects),
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