Changed zero RenderRadius logic - negative values now used for 'no rendering', restored old logic with max(radius, renderradius)
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2 changed files with 4 additions and 4 deletions
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@ -202,7 +202,7 @@ class Actor : Thinker native
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Health DEFAULT_HEALTH;
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Reactiontime 8;
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Radius 20;
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RenderRadius -1;
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RenderRadius 0;
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Height 16;
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Mass 100;
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RenderStyle 'Normal';
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