Hook up 3d floor updates to the level mesh
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8 changed files with 153 additions and 44 deletions
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@ -1866,6 +1866,7 @@ void FLevelLocals::Init()
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musicorder = info->musicorder;
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MusicVolume = 1.f;
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HasHeightSecs = false;
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SecCorrelations.Clear();
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LevelName = info->LookupLevelName();
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NextMap = info->NextMap;
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