- Add polyobj support to r_scene_multithreaded

This commit is contained in:
Magnus Norddahl 2017-07-02 17:22:59 +02:00
commit 4545539045
3 changed files with 24 additions and 18 deletions

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@ -83,6 +83,9 @@ namespace swrenderer
// Make sure texture can accessed safely
void PrepareTexture(FTexture *texture);
// Setup poly object in a threadsafe manner
void PreparePolyObject(subsector_t *sub);
private:
std::unique_ptr<SWTruecolorDrawers> tc_drawers;