- Added a PrecacheTexture virtual function to DFrameBuffer because it's the

renderer which should decide how to precache a texture.


SVN r723 (trunk)
This commit is contained in:
Christoph Oelckers 2008-01-28 10:23:18 +00:00
commit 465bcfd199
5 changed files with 29 additions and 14 deletions

View file

@ -1,4 +1,6 @@
January 27, 2008 (Changes by Graf Zahl)
- Added a PrecacheTexture virtual function to DFrameBuffer because it's the
renderer which should decide how to precache a texture.
- Added SnowKate709's APROP_MaxHealth submission.
- Fixed: FTexture::GetScaledWidth/Height always rounded down which could result in
imprecisions (e.g. when scaling from 128 to 96.)