Merge branch 'floatcvt' of https://github.com/rheit/zdoom into floatcvt

# Conflicts:
#	src/actor.h
This commit is contained in:
Christoph Oelckers 2016-03-31 21:24:26 +02:00
commit 466c4c75df
36 changed files with 603 additions and 1073 deletions

View file

@ -57,6 +57,7 @@
#include "r_utility.h"
#include "d_player.h"
#include "p_local.h"
#include "p_maputl.h"
#include "math/cmath.h"
@ -652,9 +653,9 @@ void R_InterpolateView (player_t *player, double Frac, InterpolationViewer *ivie
}
else
{
fixedvec2 disp = Displacements._f_getOffset(oldgroup, newgroup);
viewx = iview->oviewx + FixedMul(frac, iview->nviewx - iview->oviewx - disp.x);
viewy = iview->oviewy + FixedMul(frac, iview->nviewy - iview->oviewy - disp.y);
DVector2 disp = Displacements.getOffset(oldgroup, newgroup);
viewx = iview->oviewx + FixedMul(frac, iview->nviewx - iview->oviewx - FLOAT2FIXED(disp.X));
viewy = iview->oviewy + FixedMul(frac, iview->nviewy - iview->oviewy - FLOAT2FIXED(disp.Y));
viewz = iview->oviewz + FixedMul(frac, iview->nviewz - iview->oviewz);
}
if (player != NULL &&