mark tiles for update for flicker/pulse lights
This commit is contained in:
parent
bca75ef346
commit
46eab8409e
1 changed files with 1 additions and 1 deletions
|
|
@ -423,7 +423,7 @@ void FDynamicLight::Tick()
|
|||
|
||||
bool updated = UpdateLocation();
|
||||
|
||||
if(!updated && markTiles && (m_active != wasactive || oldred != GetRed() || oldblue != GetBlue() || oldgreen != GetGreen()))
|
||||
if(!updated && markTiles && (m_active != wasactive || oldred != GetRed() || oldblue != GetBlue() || oldgreen != GetGreen() || oldradius != m_currentRadius))
|
||||
{
|
||||
MarkTilesForUpdate(Level, touching_sides, touching_sector);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue