- Made all the basic texture classes local to their implementation.
They are not needed anywhere else. - Changed the HackHack hack for corrupt 256 pixel high textures that FMultiPatchTexture only calls a virtual function instead of doing any type checks of the patch itself. - Cleaned up the constant definitions in doomdata.h. - Moved the TEXTUREx structures from doomdata.h to multipatchtexture.cpp because they are used only in this one file. - Removed some more typedefs from r_defs.h and doomdata.h - Moved local polyobject data definitions from p_local.h to po_man.cpp. SVN r1012 (trunk)
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34 changed files with 1723 additions and 1091 deletions
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@ -153,6 +153,8 @@ const FRenderStyle LegacyRenderStyles[STYLE_Count] =
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/* STYLE_TranslucentStencil */{{ STYLEOP_Add, STYLEALPHA_Src, STYLEALPHA_InvSrc, STYLEF_ColorIsFixed }},
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};
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EXTERN_CVAR (Int, r_columnmethod)
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/************************************/
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/* */
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/* Palettized drawers (C versions) */
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