Merge branch 'asmjit' into weapon_scriptification
# Conflicts: # src/gi.cpp # wadsrc/static/zscript/base.txt
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commit
47b1fa774d
51 changed files with 1809 additions and 1239 deletions
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@ -957,33 +957,6 @@ DEFINE_ACTION_FUNCTION(AActor, A_CopyFriendliness)
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//
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//==========================================================================
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DEFINE_ACTION_FUNCTION(AActor, A_PlaySound)
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{
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PARAM_SELF_PROLOGUE(AActor);
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PARAM_SOUND (soundid);
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PARAM_INT (channel);
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PARAM_FLOAT (volume);
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PARAM_BOOL (looping);
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PARAM_FLOAT (attenuation);
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PARAM_BOOL (local);
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if (!looping)
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{
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if (!(channel & CHAN_NOSTOP) || !S_IsActorPlayingSomething(self, channel & 7, soundid))
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{
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S_PlaySound(self, channel, soundid, (float)volume, (float)attenuation, local);
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}
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}
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else
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{
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if (!S_IsActorPlayingSomething (self, channel&7, soundid))
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{
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S_PlaySound(self, channel | CHAN_LOOP, soundid, (float)volume, (float)attenuation, local);
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}
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}
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return 0;
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}
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DEFINE_ACTION_FUNCTION(AActor, A_StopSound)
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{
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PARAM_SELF_PROLOGUE(AActor);
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