Merge branch 'asmjit' into weapon_scriptification

# Conflicts:
#	src/gi.cpp
#	wadsrc/static/zscript/base.txt
This commit is contained in:
Christoph Oelckers 2018-11-26 00:14:44 +01:00
commit 47b1fa774d
51 changed files with 1809 additions and 1239 deletions

View file

@ -4508,7 +4508,7 @@ DEFINE_ACTION_FUNCTION(AActor, AimLineAttack)
PARAM_SELF_PROLOGUE(AActor);
PARAM_ANGLE(angle);
PARAM_FLOAT(distance);
PARAM_POINTER(pLineTarget, FTranslatedLineTarget);
PARAM_OUTPOINTER(pLineTarget, FTranslatedLineTarget);
PARAM_ANGLE(vrange);
PARAM_INT(flags);
PARAM_OBJECT(target, AActor);
@ -4920,7 +4920,7 @@ DEFINE_ACTION_FUNCTION(AActor, LineAttack)
PARAM_NAME(damageType);
PARAM_CLASS(puffType, AActor);
PARAM_INT(flags);
PARAM_POINTER(victim, FTranslatedLineTarget);
PARAM_OUTPOINTER(victim, FTranslatedLineTarget);
PARAM_FLOAT(offsetz);
PARAM_FLOAT(offsetforward);
PARAM_FLOAT(offsetside);
@ -5086,7 +5086,7 @@ DEFINE_ACTION_FUNCTION(AActor, LineTrace)
PARAM_FLOAT(offsetz);
PARAM_FLOAT(offsetforward);
PARAM_FLOAT(offsetside);
PARAM_POINTER(data, FLineTraceData);
PARAM_OUTPOINTER(data, FLineTraceData);
ACTION_RETURN_BOOL(P_LineTrace(self,angle,distance,pitch,flags,offsetz,offsetforward,offsetside,data));
}