Convert FakeSide to enum class

This commit is contained in:
Magnus Norddahl 2017-01-04 19:03:33 +01:00
commit 47ca45bf18
8 changed files with 30 additions and 27 deletions

View file

@ -56,7 +56,7 @@
namespace swrenderer
{
void R_ProjectParticle(particle_t *particle, const sector_t *sector, int shade, int fakeside)
void R_ProjectParticle(particle_t *particle, const sector_t *sector, int shade, WaterFakeSide fakeside)
{
double tr_x, tr_y;
double tx, ty;
@ -134,7 +134,7 @@ namespace swrenderer
if (heightsec) // only clip things which are in special sectors
{
if (fakeside == FAKED_AboveCeiling)
if (fakeside == WaterFakeSide::AboveCeiling)
{
topplane = &sector->ceilingplane;
botplane = &heightsec->ceilingplane;
@ -142,7 +142,7 @@ namespace swrenderer
botpic = heightsec->GetTexture(sector_t::ceiling);
map = heightsec->ColorMap;
}
else if (fakeside == FAKED_BelowFloor)
else if (fakeside == WaterFakeSide::BelowFloor)
{
topplane = &heightsec->floorplane;
botplane = &sector->floorplane;