- Fixed: Thew sounds of Strife's intro need CHAN_UI.
- Changed all instances of playing the chat sounds to use CHAN_UI. SVN r1085 (trunk)
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parent
48b1514db1
commit
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5 changed files with 14 additions and 17 deletions
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@ -1962,7 +1962,7 @@ void Net_DoCommand (int type, BYTE **stream, int player)
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{
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Printf (PRINT_CHAT, "%s: %s\n", name, s);
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}
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S_Sound (CHAN_VOICE, gameinfo.chatSound, 1, ATTN_NONE);
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S_Sound (CHAN_VOICE | CHAN_UI, gameinfo.chatSound, 1, ATTN_NONE);
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}
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else if (players[player].userinfo.team == players[consoleplayer].userinfo.team)
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{ // Said only to members of the player's team
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@ -1974,7 +1974,7 @@ void Net_DoCommand (int type, BYTE **stream, int player)
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{
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Printf (PRINT_TEAMCHAT, "(%s): %s\n", name, s);
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}
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S_Sound (CHAN_VOICE, gameinfo.chatSound, 1, ATTN_NONE);
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S_Sound (CHAN_VOICE | CHAN_UI, gameinfo.chatSound, 1, ATTN_NONE);
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}
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}
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break;
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