- Fixed: Thew sounds of Strife's intro need CHAN_UI.
- Changed all instances of playing the chat sounds to use CHAN_UI. SVN r1085 (trunk)
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5 changed files with 14 additions and 17 deletions
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@ -675,7 +675,7 @@ void P_StartConversation (AActor *npc, AActor *pc, bool facetalker, bool saveang
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if (pc->player == &players[consoleplayer])
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{
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S_Sound (CHAN_VOICE, "misc/chat", 1, ATTN_NONE);
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S_Sound (CHAN_VOICE | CHAN_UI, gameinfo.chatSound, 1, ATTN_NONE);
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}
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npc->reactiontime = 2;
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