- Fixed: Thew sounds of Strife's intro need CHAN_UI.

- Changed all instances of playing the chat sounds to use CHAN_UI.


SVN r1085 (trunk)
This commit is contained in:
Christoph Oelckers 2008-07-23 19:39:01 +00:00
commit 47d8a41540
5 changed files with 14 additions and 17 deletions

View file

@ -675,7 +675,7 @@ void P_StartConversation (AActor *npc, AActor *pc, bool facetalker, bool saveang
if (pc->player == &players[consoleplayer])
{
S_Sound (CHAN_VOICE, "misc/chat", 1, ATTN_NONE);
S_Sound (CHAN_VOICE | CHAN_UI, gameinfo.chatSound, 1, ATTN_NONE);
}
npc->reactiontime = 2;