- converted the intermission stat screen into a class so that its contents can be better exposed to ZScript.

This commit is contained in:
Christoph Oelckers 2017-02-22 23:52:25 +01:00
commit 47ff6ec33f
3 changed files with 1682 additions and 1677 deletions

View file

@ -53,6 +53,9 @@ DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, gametype)
DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, norandomplayerclass)
DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, infoPages)
DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, mBackButton)
DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, mStatscreenMapNameFont)
DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, mStatscreenEnteringFont)
DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, mStatscreenFinishedFont)
const char *GameNames[17] =