- converted the intermission stat screen into a class so that its contents can be better exposed to ZScript.
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3 changed files with 1682 additions and 1677 deletions
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@ -53,6 +53,9 @@ DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, gametype)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, norandomplayerclass)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, infoPages)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, mBackButton)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, mStatscreenMapNameFont)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, mStatscreenEnteringFont)
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DEFINE_FIELD_X(GameInfoStruct, gameinfo_t, mStatscreenFinishedFont)
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const char *GameNames[17] =
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