- Consolidated the mug shot code shared by DSBarInfo and DDoomStatusBar
into a single place. - Fixed: Setting an invalid mug shot state crashed the game. - Fixed my attempts to be clever with strings yesterday. SVN r1009 (trunk)
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9 changed files with 758 additions and 710 deletions
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@ -1331,6 +1331,10 @@ bool DBaseStatusBar::MustDrawLog(EHudState)
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return true;
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}
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void DBaseStatusBar::SetMugShotState(const char *stateName, bool waitTillDone)
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{
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}
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//---------------------------------------------------------------------------
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//
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// DrawTopStuff
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