Create VkLevelMeshUploader

This commit is contained in:
Magnus Norddahl 2023-12-06 15:57:46 +01:00
commit 486a08e882
8 changed files with 425 additions and 329 deletions

View file

@ -91,7 +91,7 @@ void VkDescriptorSetManager::UpdateLevelMeshSet()
WriteDescriptors()
.AddBuffer(LevelMesh.Set.get(), 0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, rsbuffers->Viewpoint.UBO.get(), 0, sizeof(HWViewpointUniforms))
.AddBuffer(LevelMesh.Set.get(), 1, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, rsbuffers->MatrixBuffer->UBO(), 0, sizeof(MatricesUBO))
.AddBuffer(LevelMesh.Set.get(), 2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, fb->GetLevelMesh()->GetSurfaceUniformsBuffer())
.AddBuffer(LevelMesh.Set.get(), 2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, fb->GetLevelMesh()->GetUniformsBuffer())
.AddBuffer(LevelMesh.Set.get(), 3, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, rsbuffers->Lightbuffer.UBO.get(), 0, sizeof(LightBufferUBO))
.AddBuffer(LevelMesh.Set.get(), 4, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, rsbuffers->Bonebuffer.SSO.get())
.Execute(fb->GetDevice());