- started port of Doom status bar to ZScript.

Fullscreen HUD done with the exception of key and inventory bar. I also used the opportunity to make it a bit more resistant against badly designed inventory icons.
This commit is contained in:
Christoph Oelckers 2017-03-25 21:40:17 +01:00
commit 488fface50
8 changed files with 236 additions and 14 deletions

View file

@ -63,7 +63,6 @@ void PolyRenderer::RenderView(player_t *player)
int width = SCREENWIDTH;
int height = SCREENHEIGHT;
int stHeight = gST_Y;
float trueratio;
ActiveRatio(width, height, &trueratio);
//viewport->SetViewport(&Thread, width, height, trueratio);