Merge remote-tracking branch 'zdoom/master' into openal

This commit is contained in:
Chris Robinson 2014-06-28 23:29:48 -07:00
commit 48df515dd1
22 changed files with 114 additions and 84 deletions

View file

@ -15,14 +15,14 @@ else( NOT APPLE )
# At the moment asm code doesn't work with OS X, so disable by default
option( NO_ASM "Disable assembly code" ON )
endif( NOT APPLE )
if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
option( NO_STRIP "Do not strip Release or MinSizeRel builds" )
# At least some versions of Xcode fail if you strip with the linker
# instead of the separate strip utility.
if( APPLE )
set( NO_STRIP ON )
endif( APPLE )
endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON )
@ -446,7 +446,7 @@ endif( SSE_MATTERS )
# Set up flags for GCC
if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
if( PROFILE )
set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -pg" )
set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg" )
@ -475,7 +475,7 @@ if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STRE
set (CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s" )
set (CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} -s" )
endif( NOT NO_STRIP )
endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
# Check for functions that may or may not exist.
@ -611,15 +611,15 @@ if( WIN32 )
set( SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} )
set( OTHER_SYSTEM_SOURCES ${PLAT_SDL_SOURCES} ${PLAT_MAC_SOURCES} )
if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
# CMake is not set up to compile and link rc files with GCC. :(
add_custom_command( OUTPUT zdoom-rc.o
COMMAND windres -o zdoom-rc.o -i ${CMAKE_CURRENT_SOURCE_DIR}/win32/zdoom.rc
DEPENDS win32/zdoom.rc )
set( SYSTEM_SOURCES ${SYSTEM_SOURCES} zdoom-rc.o )
else( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
else( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
set( SYSTEM_SOURCES ${SYSTEM_SOURCES} win32/zdoom.rc )
endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
else( WIN32 )
set( SYSTEM_SOURCES_DIR sdl )
set( SYSTEM_SOURCES ${PLAT_SDL_SOURCES} )
@ -1197,16 +1197,16 @@ if( NOT WIN32 )
COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make
COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make )
endif( NOT WIN32 )
if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" )
if( CMAKE_COMPILER_IS_GNUCXX )
# GCC misoptimizes this file
set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" )
endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" )
if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
endif( CMAKE_COMPILER_IS_GNUCXX )
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
# Need to enable intrinsics for this file.
if( SSE_MATTERS )
set_source_files_properties( x86.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mmmx" )
endif( SSE_MATTERS )
endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
endif( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
source_group("Assembly Files\\ia32" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_ia32/.+")
source_group("Assembly Files\\x86_64" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_x86_64/.+")

View file

@ -33,11 +33,17 @@
**
*/
#ifdef _WIN32
#define USE_WINDOWS_DWORD
#endif
#include "LzmaDec.h"
#include "files.h"
#include "i_system.h"
#include "templates.h"
#include "m_misc.h"
//==========================================================================
//
// FileReader
@ -370,6 +376,15 @@ extern "C" void bz_internal_error (int errcode)
//
//==========================================================================
// This is retarded but necessary to work around the inclusion of windows.h in recent
// LZMA versions, meaning it's no longer possible to include the LZMA headers in files.h.
// As a result we cannot declare the CLzmaDec member in the header so we work around
// it my wrapping it into another struct that can be declared anonymously in the header.
struct FileReaderLZMA::StreamPointer
{
CLzmaDec Stream;
};
static void *SzAlloc(void *, size_t size) { return malloc(size); }
static void SzFree(void *, void *address) { free(address); }
ISzAlloc g_Alloc = { SzAlloc, SzFree };
@ -398,20 +413,22 @@ FileReaderLZMA::FileReaderLZMA (FileReader &file, size_t uncompressed_size, bool
FillBuffer();
LzmaDec_Construct(&Stream);
err = LzmaDec_Allocate(&Stream, header + 4, LZMA_PROPS_SIZE, &g_Alloc);
Streamp = new StreamPointer;
LzmaDec_Construct(&Streamp->Stream);
err = LzmaDec_Allocate(&Streamp->Stream, header + 4, LZMA_PROPS_SIZE, &g_Alloc);
if (err != SZ_OK)
{
I_Error("FileReaderLZMA: LzmaDec_Allocate failed: %d\n", err);
}
LzmaDec_Init(&Stream);
LzmaDec_Init(&Streamp->Stream);
}
FileReaderLZMA::~FileReaderLZMA ()
{
LzmaDec_Free(&Stream, &g_Alloc);
LzmaDec_Free(&Streamp->Stream, &g_Alloc);
delete Streamp;
}
long FileReaderLZMA::Read (void *buffer, long len)
@ -426,7 +443,7 @@ long FileReaderLZMA::Read (void *buffer, long len)
size_t out_processed = len;
size_t in_processed = InSize;
err = LzmaDec_DecodeToBuf(&Stream, next_out, &out_processed, InBuff + InPos, &in_processed, finish_mode, &status);
err = LzmaDec_DecodeToBuf(&Streamp->Stream, next_out, &out_processed, InBuff + InPos, &in_processed, finish_mode, &status);
InPos += in_processed;
InSize -= in_processed;
next_out += out_processed;

View file

@ -4,7 +4,6 @@
#include <stdio.h>
#include <zlib.h>
#include "bzlib.h"
#include "LzmaDec.h"
#include "doomtype.h"
#include "m_swap.h"
@ -257,6 +256,8 @@ private:
// Wraps around a FileReader to decompress a lzma stream
class FileReaderLZMA : public FileReaderBase
{
struct StreamPointer;
public:
FileReaderLZMA (FileReader &file, size_t uncompressed_size, bool zip);
~FileReaderLZMA ();
@ -308,7 +309,7 @@ private:
FileReader &File;
bool SawEOF;
CLzmaDec Stream;
StreamPointer *Streamp; // anonymous pointer to LKZA decoder struct - to avoid including the LZMA headers globally
size_t Size;
size_t InPos, InSize;
size_t OutProcessed;

View file

@ -187,7 +187,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_VolcanoBlast)
DEFINE_ACTION_FUNCTION(AActor, A_VolcBallImpact)
{
int i;
unsigned int i;
AActor *tiny;
angle_t angle;

View file

@ -797,7 +797,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_FireBlasterPL1)
DEFINE_ACTION_FUNCTION(AActor, A_SpawnRippers)
{
int i;
unsigned int i;
angle_t angle;
AActor *ripper;

View file

@ -171,7 +171,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_WhirlwindSeek)
DEFINE_ACTION_FUNCTION(AActor, A_LichIceImpact)
{
int i;
unsigned int i;
angle_t angle;
AActor *shard;

View file

@ -125,7 +125,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_IceGuyDie)
DEFINE_ACTION_FUNCTION(AActor, A_IceGuyMissileExplode)
{
AActor *mo;
int i;
unsigned int i;
for (i = 0; i < 8; i++)
{

View file

@ -29,51 +29,51 @@
// WAD files are stored little endian.
#ifdef __APPLE__
#include <CoreFoundation/CoreFoundation.h>
#include <libkern/OSByteOrder.h>
inline short LittleShort(short x)
{
return (short)CFSwapInt16LittleToHost((uint16_t)x);
return (short)OSSwapLittleToHostInt16((uint16_t)x);
}
inline unsigned short LittleShort(unsigned short x)
{
return CFSwapInt16LittleToHost(x);
return OSSwapLittleToHostInt16(x);
}
inline short LittleShort(int x)
{
return CFSwapInt16LittleToHost((uint16_t)x);
return OSSwapLittleToHostInt16((uint16_t)x);
}
inline int LittleLong(int x)
{
return CFSwapInt32LittleToHost((uint32_t)x);
return OSSwapLittleToHostInt32((uint32_t)x);
}
inline unsigned int LittleLong(unsigned int x)
{
return CFSwapInt32LittleToHost(x);
return OSSwapLittleToHostInt32(x);
}
inline short BigShort(short x)
{
return (short)CFSwapInt16BigToHost((uint16_t)x);
return (short)OSSwapBigToHostInt16((uint16_t)x);
}
inline unsigned short BigShort(unsigned short x)
{
return CFSwapInt16BigToHost(x);
return OSSwapBigToHostInt16(x);
}
inline int BigLong(int x)
{
return CFSwapInt32BigToHost((uint32_t)x);
return OSSwapBigToHostInt32((uint32_t)x);
}
inline unsigned int BigLong(unsigned int x)
{
return CFSwapInt32BigToHost(x);
return OSSwapBigToHostInt32(x);
}
#else

View file

@ -32,6 +32,12 @@
**
**
*/
#ifdef _WIN32
#define USE_WINDOWS_DWORD
#endif
#include "7z.h"
#include "7zCrc.h"
#include "resourcefile.h"
#include "cmdlib.h"
@ -41,8 +47,6 @@
#include "i_system.h"
#include "w_wad.h"
#include "7z.h"
#include "7zCrc.h"
//-----------------------------------------------------------------------

View file

@ -303,8 +303,8 @@ int main (int argc, char **argv)
vid_defwidth = videoInfo->current_w;
vid_defheight = videoInfo->current_h;
vid_defbits = videoInfo->vfmt->BitsPerPixel;
vid_vsync = True;
fullscreen = True;
vid_vsync = true;
fullscreen = true;
}
#endif // __APPLE__

View file

@ -103,10 +103,8 @@ int (*I_GetTime) (bool saveMS);
int (*I_WaitForTic) (int);
void (*I_FreezeTime) (bool frozen);
void I_Tactile (int on, int off, int total)
void I_Tactile (int /*on*/, int /*off*/, int /*total*/)
{
// UNUSED.
on = off = total = 0;
}
ticcmd_t emptycmd;
@ -323,8 +321,8 @@ void SetLanguageIDs ()
size_t langlen = strlen(language);
DWORD lang = (langlen < 2 || langlen > 3) ?
MAKE_ID('e','n','u','0') :
MAKE_ID(language[0],language[1],language[2],'0');
MAKE_ID('e','n','u','\0') :
MAKE_ID(language[0],language[1],language[2],'\0');
LanguageIDs[3] = LanguageIDs[2] = LanguageIDs[1] = LanguageIDs[0] = lang;
}

View file

@ -1340,14 +1340,11 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_FireCustomMissile)
self->pitch -= pitch;
AActor * misl=P_SpawnPlayerMissile (self, x, y, z, ti, shootangle, &linetarget);
self->pitch = SavedPlayerPitch;
if (Flags & FPF_TRANSFERTRANSLATION)
{
misl->Translation = self->Translation;
}
// automatic handling of seeker missiles
if (misl)
{
if (Flags & FPF_TRANSFERTRANSLATION) misl->Translation = self->Translation;
if (linetarget && misl->flags2&MF2_SEEKERMISSILE) misl->tracer=linetarget;
if (!(Flags & FPF_AIMATANGLE))
{

View file

@ -167,7 +167,7 @@ INTBOOL CheckActorFlag(const AActor *owner, FFlagDef *fd)
{
return fd->flagbit & *(DWORD *)(((char*)owner) + fd->structoffset);
}
#ifdef __BID_ENDIAN__
#ifdef __BIG_ENDIAN__
else if (fd->fieldsize == 2)
{
return fd->flagbit & *(WORD *)(((char*)owner) + fd->structoffset);