Move true color sky drawing to its own drawers and chamge r_stretchsky to false as the new drawers can fade to a solid color

This commit is contained in:
Magnus Norddahl 2016-10-15 15:04:14 +02:00
commit 491a4e28c0
13 changed files with 482 additions and 17 deletions

View file

@ -0,0 +1,127 @@
#include "i_system.h"
#include "r_compiler/llvm_include.h"
#include "r_compiler/fixedfunction/drawskycodegen.h"
#include "r_compiler/ssa/ssa_function.h"
#include "r_compiler/ssa/ssa_scope.h"
#include "r_compiler/ssa/ssa_for_block.h"
#include "r_compiler/ssa/ssa_if_block.h"
#include "r_compiler/ssa/ssa_stack.h"
#include "r_compiler/ssa/ssa_function.h"
#include "r_compiler/ssa/ssa_struct_type.h"
#include "r_compiler/ssa/ssa_value.h"
void DrawSkyCodegen::Generate(DrawSkyVariant variant, bool fourColumns, SSAValue args, SSAValue thread_data)
{
dest = args[0][0].load(true);
source0[0] = args[0][1].load(true);
source0[1] = args[0][2].load(true);
source0[2] = args[0][3].load(true);
source0[3] = args[0][4].load(true);
source1[0] = args[0][5].load(true);
source1[1] = args[0][6].load(true);
source1[2] = args[0][7].load(true);
source1[3] = args[0][8].load(true);
pitch = args[0][9].load(true);
count = args[0][10].load(true);
dest_y = args[0][11].load(true);
texturefrac[0] = args[0][12].load(true);
texturefrac[1] = args[0][13].load(true);
texturefrac[2] = args[0][14].load(true);
texturefrac[3] = args[0][15].load(true);
iscale[0] = args[0][16].load(true);
iscale[1] = args[0][17].load(true);
iscale[2] = args[0][18].load(true);
iscale[3] = args[0][19].load(true);
textureheight0 = args[0][20].load(true);
textureheight1 = args[0][21].load(true);
top_color = SSAVec4i::unpack(args[0][22].load(true));
bottom_color = SSAVec4i::unpack(args[0][23].load(true));
thread.core = thread_data[0][0].load(true);
thread.num_cores = thread_data[0][1].load(true);
thread.pass_start_y = thread_data[0][2].load(true);
thread.pass_end_y = thread_data[0][3].load(true);
count = count_for_thread(dest_y, count, thread);
dest = dest_for_thread(dest_y, pitch, dest, thread);
pitch = pitch * thread.num_cores;
int numColumns = fourColumns ? 4 : 1;
for (int i = 0; i < numColumns; i++)
{
stack_frac[i].store(texturefrac[i] + iscale[i] * skipped_by_thread(dest_y, thread));
fracstep[i] = iscale[i] * thread.num_cores;
}
Loop(variant, fourColumns);
}
void DrawSkyCodegen::Loop(DrawSkyVariant variant, bool fourColumns)
{
int numColumns = fourColumns ? 4 : 1;
stack_index.store(SSAInt(0));
{
SSAForBlock loop;
SSAInt index = stack_index.load();
loop.loop_block(index < count);
SSAInt frac[4];
for (int i = 0; i < numColumns; i++)
frac[i] = stack_frac[i].load();
SSAInt offset = index * pitch * 4;
if (fourColumns)
{
SSAVec4i colors[4];
for (int i = 0; i < 4; i++)
colors[i] = FadeOut(frac[i], Sample(frac[i], i, variant));
SSAVec16ub color(SSAVec8s(colors[0], colors[1]), SSAVec8s(colors[2], colors[3]));
dest[offset].store_unaligned_vec16ub(color);
}
else
{
SSAVec4i color = FadeOut(frac[0], Sample(frac[0], 0, variant));
dest[offset].store_vec4ub(color);
}
stack_index.store(index.add(SSAInt(1), true, true));
for (int i = 0; i < numColumns; i++)
stack_frac[i].store(frac[i] + fracstep[i]);
loop.end_block();
}
}
SSAVec4i DrawSkyCodegen::Sample(SSAInt frac, int index, DrawSkyVariant variant)
{
SSAInt sample_index = (((frac << 8) >> FRACBITS) * textureheight0) >> FRACBITS;
if (variant == DrawSkyVariant::Single)
{
return source0[index][sample_index * 4].load_vec4ub(false);
}
else
{
SSAInt sample_index2 = SSAInt::MIN(sample_index, textureheight1);
SSAVec4i color0 = source0[index][sample_index * 4].load_vec4ub(false);
SSAVec4i color1 = source1[index][sample_index2 * 4].load_vec4ub(false);
return blend_alpha_blend(color0, color1);
}
}
SSAVec4i DrawSkyCodegen::FadeOut(SSAInt frac, SSAVec4i color)
{
int start_fade = 2; // How fast it should fade out
SSAInt alpha_top = SSAInt::MAX(SSAInt::MIN(frac.ashr(16 - start_fade), SSAInt(256)), SSAInt(0));
SSAInt alpha_bottom = SSAInt::MAX(SSAInt::MIN(((2 << 24) - frac).ashr(16 - start_fade), SSAInt(256)), SSAInt(0));
SSAInt inv_alpha_top = 256 - alpha_top;
SSAInt inv_alpha_bottom = 256 - alpha_bottom;
color = (color * alpha_top + top_color * inv_alpha_top) / 256;
color = (color * alpha_bottom + bottom_color * inv_alpha_bottom) / 256;
return color.insert(3, 255);
}

View file

@ -0,0 +1,39 @@
#pragma once
#include "drawercodegen.h"
enum class DrawSkyVariant
{
Single,
Double
};
class DrawSkyCodegen : public DrawerCodegen
{
public:
void Generate(DrawSkyVariant variant, bool fourColumns, SSAValue args, SSAValue thread_data);
private:
void Loop(DrawSkyVariant variant, bool fourColumns);
SSAVec4i Sample(SSAInt frac, int index, DrawSkyVariant variant);
SSAVec4i FadeOut(SSAInt frac, SSAVec4i color);
SSAStack<SSAInt> stack_index, stack_frac[4];
SSAUBytePtr dest;
SSAUBytePtr source0[4];
SSAUBytePtr source1[4];
SSAInt pitch;
SSAInt count;
SSAInt dest_y;
SSAInt texturefrac[4];
SSAInt iscale[4];
SSAInt textureheight0;
SSAInt textureheight1;
SSAVec4i top_color;
SSAVec4i bottom_color;
SSAWorkerThread thread;
SSAInt fracstep[4];
};

View file

@ -4,6 +4,7 @@
#include "r_compiler/fixedfunction/drawspancodegen.h"
#include "r_compiler/fixedfunction/drawwallcodegen.h"
#include "r_compiler/fixedfunction/drawcolumncodegen.h"
#include "r_compiler/fixedfunction/drawskycodegen.h"
#include "r_compiler/ssa/ssa_function.h"
#include "r_compiler/ssa/ssa_scope.h"
#include "r_compiler/ssa/ssa_for_block.h"
@ -48,10 +49,12 @@ private:
void CodegenDrawColumn(const char *name, DrawColumnVariant variant, DrawColumnMethod method);
void CodegenDrawSpan(const char *name, DrawSpanVariant variant);
void CodegenDrawWall(const char *name, DrawWallVariant variant, int columns);
void CodegenDrawSky(const char *name, DrawSkyVariant variant, int columns);
static llvm::Type *GetDrawColumnArgsStruct(llvm::LLVMContext &context);
static llvm::Type *GetDrawSpanArgsStruct(llvm::LLVMContext &context);
static llvm::Type *GetDrawWallArgsStruct(llvm::LLVMContext &context);
static llvm::Type *GetDrawSkyArgsStruct(llvm::LLVMContext &context);
static llvm::Type *GetWorkerThreadDataStruct(llvm::LLVMContext &context);
LLVMProgram mProgram;
@ -140,6 +143,10 @@ LLVMDrawersImpl::LLVMDrawersImpl()
CodegenDrawWall("tmvline4_subclamp", DrawWallVariant::SubClamp, 4);
CodegenDrawWall("tmvline1_revsubclamp", DrawWallVariant::RevSubClamp, 1);
CodegenDrawWall("tmvline4_revsubclamp", DrawWallVariant::RevSubClamp, 4);
CodegenDrawSky("DrawSky1", DrawSkyVariant::Single, 1);
CodegenDrawSky("DrawSky4", DrawSkyVariant::Single, 4);
CodegenDrawSky("DrawDoubleSky1", DrawSkyVariant::Double, 1);
CodegenDrawSky("DrawDoubleSky4", DrawSkyVariant::Double, 4);
mProgram.CreateEE();
@ -201,6 +208,10 @@ LLVMDrawersImpl::LLVMDrawersImpl()
tmvline4_subclamp = mProgram.GetProcAddress<void(const DrawWallArgs *, const WorkerThreadData *)>("tmvline4_subclamp");
tmvline1_revsubclamp = mProgram.GetProcAddress<void(const DrawWallArgs *, const WorkerThreadData *)>("tmvline1_revsubclamp");
tmvline4_revsubclamp = mProgram.GetProcAddress<void(const DrawWallArgs *, const WorkerThreadData *)>("tmvline4_revsubclamp");
DrawSky1 = mProgram.GetProcAddress<void(const DrawSkyArgs *, const WorkerThreadData *)>("DrawSky1");
DrawSky4 = mProgram.GetProcAddress<void(const DrawSkyArgs *, const WorkerThreadData *)>("DrawSky4");
DrawDoubleSky1 = mProgram.GetProcAddress<void(const DrawSkyArgs *, const WorkerThreadData *)>("DrawDoubleSky1");
DrawDoubleSky4 = mProgram.GetProcAddress<void(const DrawSkyArgs *, const WorkerThreadData *)>("DrawDoubleSky4");
#if 0
std::vector<uint32_t> foo(1024 * 4);
@ -292,6 +303,25 @@ void LLVMDrawersImpl::CodegenDrawWall(const char *name, DrawWallVariant variant,
I_FatalError("verifyFunction failed for " __FUNCTION__);
}
void LLVMDrawersImpl::CodegenDrawSky(const char *name, DrawSkyVariant variant, int columns)
{
llvm::IRBuilder<> builder(mProgram.context());
SSAScope ssa_scope(&mProgram.context(), mProgram.module(), &builder);
SSAFunction function(name);
function.add_parameter(GetDrawSkyArgsStruct(mProgram.context()));
function.add_parameter(GetWorkerThreadDataStruct(mProgram.context()));
function.create_public();
DrawSkyCodegen codegen;
codegen.Generate(variant, columns == 4, function.parameter(0), function.parameter(1));
builder.CreateRetVoid();
if (llvm::verifyFunction(*function.func))
I_FatalError("verifyFunction failed for " __FUNCTION__);
}
llvm::Type *LLVMDrawersImpl::GetDrawColumnArgsStruct(llvm::LLVMContext &context)
{
std::vector<llvm::Type *> elements;
@ -375,6 +405,17 @@ llvm::Type *LLVMDrawersImpl::GetDrawWallArgsStruct(llvm::LLVMContext &context)
return llvm::StructType::create(context, elements, "DrawWallArgs", false)->getPointerTo();
}
llvm::Type *LLVMDrawersImpl::GetDrawSkyArgsStruct(llvm::LLVMContext &context)
{
std::vector<llvm::Type *> elements;
elements.push_back(llvm::Type::getInt8PtrTy(context));
for (int i = 0; i < 8; i++)
elements.push_back(llvm::Type::getInt8PtrTy(context));
for (int i = 0; i < 15; i++)
elements.push_back(llvm::Type::getInt32Ty(context));
return llvm::StructType::create(context, elements, "DrawSkyArgs", false)->getPointerTo();
}
llvm::Type *LLVMDrawersImpl::GetWorkerThreadDataStruct(llvm::LLVMContext &context)
{
std::vector<llvm::Type *> elements;

View file

@ -133,6 +133,29 @@ struct DrawColumnArgs
}
};
struct DrawSkyArgs
{
uint32_t *dest;
const uint32_t *source0[4];
const uint32_t *source1[4];
int32_t pitch;
int32_t count;
int32_t dest_y;
uint32_t texturefrac[4];
uint32_t iscale[4];
uint32_t textureheight0;
uint32_t textureheight1;
uint32_t top_color;
uint32_t bottom_color;
FString ToString()
{
FString info;
info.Format("dest_y = %i, count = %i", dest_y, count);
return info;
}
};
class LLVMDrawers
{
public:
@ -203,6 +226,11 @@ public:
void(*tmvline1_revsubclamp)(const DrawWallArgs *, const WorkerThreadData *) = nullptr;
void(*tmvline4_revsubclamp)(const DrawWallArgs *, const WorkerThreadData *) = nullptr;
void(*DrawSky1)(const DrawSkyArgs *, const WorkerThreadData *) = nullptr;
void(*DrawSky4)(const DrawSkyArgs *, const WorkerThreadData *) = nullptr;
void(*DrawDoubleSky1)(const DrawSkyArgs *, const WorkerThreadData *) = nullptr;
void(*DrawDoubleSky4)(const DrawSkyArgs *, const WorkerThreadData *) = nullptr;
private:
static LLVMDrawers *Singleton;
};

View file

@ -47,6 +47,11 @@ SSAInt SSAInt::add(SSAInt b, bool no_unsigned_wrap, bool no_signed_wrap)
return SSAInt::from_llvm(SSAScope::builder().CreateAdd(v, b.v, SSAScope::hint(), no_unsigned_wrap, no_signed_wrap));
}
SSAInt SSAInt::ashr(int bits)
{
return SSAInt::from_llvm(SSAScope::builder().CreateAShr(v, bits, SSAScope::hint()));
}
SSAInt operator+(const SSAInt &a, const SSAInt &b)
{
return SSAInt::from_llvm(SSAScope::builder().CreateAdd(a.v, b.v, SSAScope::hint()));

View file

@ -20,6 +20,7 @@ public:
static SSAInt MAX(SSAInt a, SSAInt b);
SSAInt add(SSAInt b, bool no_unsigned_wrap, bool no_signed_wrap);
SSAInt ashr(int bits);
llvm::Value *v;
};

View file

@ -171,20 +171,6 @@ SSAVec4i SSAVec4i::sqrt(SSAVec4i f)
return SSAVec4i::from_llvm(SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::x86_sse2_sqrt_pd), f.v, SSAScope::hint()));
}
/*
SSAVec4i SSAVec4i::min_sse41(SSAVec4i a, SSAVec4i b)
{
llvm::Value *values[2] = { a.v, b.v };
return SSAVec4i::from_llvm(SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::x86_sse41_pminsd), values, SSAScope::hint()));
}
SSAVec4i SSAVec4i::max_sse41(SSAVec4i a, SSAVec4i b)
{
llvm::Value *values[2] = { a.v, b.v };
return SSAVec4i::from_llvm(SSAScope::builder().CreateCall(SSAScope::intrinsic(llvm::Intrinsic::x86_sse41_pmaxsd), values, SSAScope::hint()));
}
*/
SSAVec4i operator+(const SSAVec4i &a, const SSAVec4i &b)
{
return SSAVec4i::from_llvm(SSAScope::builder().CreateAdd(a.v, b.v, SSAScope::hint()));

View file

@ -35,8 +35,6 @@ public:
static SSAVec4i combinehi(SSAVec8s v0, SSAVec8s v1);
static SSAVec4i combinelo(SSAVec8s v0, SSAVec8s v1);
static SSAVec4i sqrt(SSAVec4i f);
//static SSAVec4i min_sse41(SSAVec4i a, SSAVec4i b);
//static SSAVec4i max_sse41(SSAVec4i a, SSAVec4i b);
static SSAVec4i from_llvm(llvm::Value *v) { return SSAVec4i(v); }
static llvm::Type *llvm_type();