- Cleaned out of the code and converted it to taking a struct instead.

- This will make it much easier on me to add future changes. Big thanks to Graf for the idea.
This commit is contained in:
MajorCooke 2015-02-20 08:26:45 -06:00
commit 49d9482363
3 changed files with 34 additions and 31 deletions

View file

@ -770,9 +770,10 @@ bool R_GetViewInterpolationStatus()
//
//==========================================================================
static fixed_t QuakePower(double factor, int intensity, double scaleDown, double scaleDownStart)
static fixed_t QuakePower(double factor, int intensity, quakeInfo quake)
{
double scaleDownStart = quake.scaleDownStart;
double scaleDown = quake.scaleDown;
if (intensity == 0)
{
return 0;
@ -902,41 +903,38 @@ void R_SetupFrame (AActor *actor)
if (!paused)
{
int intensityX, intensityY, intensityZ, relIntensityX, relIntensityY, relIntensityZ;
double scaleDown, scaleDownStart;
if (DEarthquake::StaticGetQuakeIntensities(camera,
intensityX, intensityY, intensityZ,
relIntensityX, relIntensityY, relIntensityZ, scaleDown, scaleDownStart) > 0)
quakeInfo quake;
if (DEarthquake::StaticGetQuakeIntensities(camera, quake) > 0)
{
double quakefactor = r_quakeintensity;
if (relIntensityX != 0)
if (quake.relIntensityX != 0)
{
int ang = (camera->angle) >> ANGLETOFINESHIFT;
fixed_t power = QuakePower(quakefactor, relIntensityX, scaleDown, scaleDownStart);
fixed_t power = QuakePower(quakefactor, quake.relIntensityX, quake);
viewx += FixedMul(finecosine[ang], power);
viewy += FixedMul(finesine[ang], power);
}
if (relIntensityY != 0)
if (quake.relIntensityY != 0)
{
int ang = (camera->angle + ANG90) >> ANGLETOFINESHIFT;
fixed_t power = QuakePower(quakefactor, relIntensityY, scaleDown, scaleDownStart);
fixed_t power = QuakePower(quakefactor, quake.relIntensityY, quake);
viewx += FixedMul(finecosine[ang], power);
viewy += FixedMul(finesine[ang], power);
}
if (intensityX != 0)
if (quake.intensityX != 0)
{
viewx += QuakePower(quakefactor, intensityX, scaleDown, scaleDownStart);
viewx += QuakePower(quakefactor, quake.intensityX, quake);
}
if (intensityY != 0)
if (quake.intensityY != 0)
{
viewy += QuakePower(quakefactor, intensityY, scaleDown, scaleDownStart);
viewy += QuakePower(quakefactor, quake.intensityY, quake);
}
// FIXME: Relative Z is not relative
intensityZ = MAX(intensityZ, relIntensityZ);
if (intensityZ != 0)
quake.intensityZ = MAX(quake.intensityZ, quake.relIntensityZ);
if (quake.intensityZ != 0)
{
viewz += QuakePower(quakefactor, intensityZ, scaleDown, scaleDownStart);
viewz += QuakePower(quakefactor, quake.intensityZ, quake);
}
}
}