Remove all state expression/param stuff

- This all became vestigial code after the relevant information was all
  moved into FStateTempCall. Now that the MBF code pointer code has been
  converted, I can be sure it wasn't still used anywhere.
This commit is contained in:
Randy Heit 2013-07-27 22:34:44 -05:00
commit 4a1fbdb32a
6 changed files with 1 additions and 187 deletions

View file

@ -276,7 +276,7 @@ static void DumpFunction(FILE *dump, VMScriptFunction *sfunc, const char *label,
static void FinishThingdef()
{
int errorcount = StateParams.ResolveAll();
int errorcount = 0;
unsigned i, j;
int codesize = 0;
@ -419,7 +419,6 @@ void LoadActors ()
cycle_t timer;
timer.Reset(); timer.Clock();
StateParams.Clear();
ActorDamageFuncs.Clear();
GlobalSymbols.ReleaseSymbols();
FScriptPosition::ResetErrorCounter();