- floatification of g_shared.

- rewrote FraggleScript's movecamera function because it was utterly incomprehensible.
This commit is contained in:
Christoph Oelckers 2016-03-24 01:46:11 +01:00
commit 4a79602325
30 changed files with 281 additions and 416 deletions

View file

@ -1354,8 +1354,7 @@ void R_DrawPSprite (pspdef_t* psp, int pspnum, AActor *owner, fixed_t sx, fixed_
}
else
{
vis->texturemid -= FixedMul (StatusBar->GetDisplacement (),
FLOAT2FIXED(weapon->YAdjust));
vis->texturemid -= FLOAT2FIXED(StatusBar->GetDisplacement () * weapon->YAdjust);
}
}
}