Updated multiplayer tab

Use dropdowns and reorganize the elements to improve clarity.
This commit is contained in:
Boondorl 2025-08-18 02:04:56 -04:00 committed by Ricardo Luís Vaz Silva
commit 4a84210998
6 changed files with 145 additions and 221 deletions

View file

@ -45,7 +45,7 @@ CVAR(Int, defaultnetplayers, 8, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Int, defaultnethostport, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Int, defaultnetticdup, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Int, defaultnetmode, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Int, defaultnetgamemode, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Int, defaultnetgamemode, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Bool, defaultnetaltdm, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(String, defaultnetaddress, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Int, defaultnetjoinport, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)

View file

@ -94,8 +94,8 @@ struct FStartupSelectionInfo
int DefaultNetHostPort = 0;
int DefaultNetTicDup = 0;
bool DefaultNetExtraTic = false;
int DefaultNetMode = -1;
int DefaultNetGameMode = -1;
int DefaultNetMode = 0;
int DefaultNetGameMode = 0;
bool DefaultNetAltDM = false;
FString DefaultNetAddress = {};