- use more desctiptive names for the predefined vertex buffer indices.

This commit is contained in:
Christoph Oelckers 2016-08-25 22:23:31 +02:00
commit 4ab8ca63ce
6 changed files with 19 additions and 2 deletions

View file

@ -772,11 +772,13 @@ void GLWall::RenderLightsCompat(int pass)
}
if (PrepareLight(light, pass))
{
vertcount = 0;
RenderWall(RWF_TEXTURED, NULL);
}
node = node->nextLight;
}
memcpy(tcs, save, sizeof(tcs));
vertcount = 0;
}
//==========================================================================