- floatified more of gl_wall.cpp.

This commit is contained in:
Christoph Oelckers 2016-04-07 23:19:37 +02:00
commit 4ac3734375
3 changed files with 173 additions and 166 deletions

View file

@ -735,12 +735,12 @@ void DumpSection(int no, FGLSection *sect)
{
vertex_t *v1 = V1(ln->sidedef);
vertex_t *v2 = V2(ln->sidedef);
double dx = FIXED2FLOAT(v2->x-v1->x);
double dy = FIXED2FLOAT(v2->y-v1->y);
double dx1 = FIXED2FLOAT(ln->start->x-v1->x);
double dy1 = FIXED2FLOAT(ln->start->y-v1->y);
double dx2 = FIXED2FLOAT(ln->end->x-v1->x);
double dy2 = FIXED2FLOAT(ln->end->y-v1->y);
double dx = FIXED2DBL(v2->x-v1->x);
double dy = FIXED2DBL(v2->y-v1->y);
double dx1 = FIXED2DBL(ln->start->x-v1->x);
double dy1 = FIXED2DBL(ln->start->y-v1->y);
double dx2 = FIXED2DBL(ln->end->x-v1->x);
double dy2 = FIXED2DBL(ln->end->y-v1->y);
double d = sqrt(dx*dx+dy*dy);
double d1 = sqrt(dx1*dx1+dy1*dy1);
double d2 = sqrt(dx2*dx2+dy2*dy2);