- merged polyobject branch into trunk and made some adjustments for savegame compatibility.

SVN r2448 (trunk)
This commit is contained in:
Christoph Oelckers 2010-07-23 05:56:25 +00:00
commit 4ac64b6df7
22 changed files with 1524 additions and 1010 deletions

View file

@ -106,7 +106,6 @@ void FNodeBuilder::Extract (node_t *&outNodes, int &nodeCount,
DWORD numsegs = CloseSubsector (segs, i, outVerts);
outSubs[i].numlines = numsegs;
outSubs[i].firstline = segs.Size() - numsegs;
outSubs[i].poly = NULL;
}
segCount = segs.Size ();