- merged polyobject branch into trunk and made some adjustments for savegame compatibility.
SVN r2448 (trunk)
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parent
3a48da2c56
commit
4ac64b6df7
22 changed files with 1524 additions and 1010 deletions
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@ -46,12 +46,14 @@
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#include "a_sharedglobal.h"
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#include "r_interpolate.h"
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#include "g_level.h"
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#include "po_man.h"
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static void CopyPlayer (player_t *dst, player_t *src, const char *name);
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static void ReadOnePlayer (FArchive &arc, bool skipload);
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static void ReadMultiplePlayers (FArchive &arc, int numPlayers, int numPlayersNow, bool skipload);
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static void SpawnExtraPlayers ();
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//
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// P_ArchivePlayers
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//
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@ -496,8 +498,8 @@ void P_SerializePolyobjs (FArchive &arc)
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arc << seg << po_NumPolyobjs;
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for(i = 0, po = polyobjs; i < po_NumPolyobjs; i++, po++)
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{
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arc << po->tag << po->angle << po->startSpot[0] <<
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po->startSpot[1] << po->interpolation;
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arc << po->tag << po->angle << po->StartSpot.x <<
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po->StartSpot.y << po->interpolation;
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}
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}
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else
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@ -523,11 +525,11 @@ void P_SerializePolyobjs (FArchive &arc)
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I_Error ("UnarchivePolyobjs: Invalid polyobj tag");
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}
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arc << angle;
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PO_RotatePolyobj (po->tag, angle);
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po->RotatePolyobj (angle);
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arc << deltaX << deltaY << po->interpolation;
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deltaX -= po->startSpot[0];
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deltaY -= po->startSpot[1];
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PO_MovePolyobj (po->tag, deltaX, deltaY, true);
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deltaX -= po->StartSpot.x;
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deltaY -= po->StartSpot.y;
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po->MovePolyobj (deltaX, deltaY, true);
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}
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}
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}
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