- merged polyobject branch into trunk and made some adjustments for savegame compatibility.

SVN r2448 (trunk)
This commit is contained in:
Christoph Oelckers 2010-07-23 05:56:25 +00:00
commit 4ac64b6df7
22 changed files with 1524 additions and 1010 deletions

View file

@ -1471,6 +1471,7 @@ void RP_Subsector (subsector_t *sub)
// R_ProjectParticle (Particles + i, subsectors[sub-subsectors].sector, shade, FakeSide);
// }
#if 0
if (sub->poly)
{ // Render the polyobj in the subsector first
int polyCount = sub->poly->numsegs;
@ -1480,6 +1481,7 @@ void RP_Subsector (subsector_t *sub)
RP_AddLine (*polySeg++);
}
}
#endif
while (count--)
{