- moved G_ChangeLevel and other exit functions into FLevelLocals.
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13 changed files with 56 additions and 57 deletions
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@ -3175,7 +3175,7 @@ void A_BossDeath(AActor *self)
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if ((deathmatch || alwaysapplydmflags) && (dmflags & DF_NO_EXIT))
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return;
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G_ExitLevel (0, false);
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Level->ExitLevel (0, false);
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}
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//----------------------------------------------------------------------------
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