- fixed: Savegames stored the global fixed light levels when saving a player.
SVN r1893 (trunk)
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3 changed files with 13 additions and 4 deletions
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@ -1857,7 +1857,7 @@ void R_DrawRemainingPlayerSprites()
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DTA_RenderStyle, vis->RenderStyle,
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DTA_FillColor, vis->FillColor,
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DTA_SpecialColormap, special,
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DTA_ColorOverlay, overlay,
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DTA_ColorOverlay, overlay.d,
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DTA_ColormapStyle, usecolormapstyle ? &colormapstyle : NULL,
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TAG_DONE);
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}
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