- fixed: Savegames stored the global fixed light levels when saving a player.

SVN r1893 (trunk)
This commit is contained in:
Christoph Oelckers 2009-10-02 09:21:37 +00:00
commit 4add2809a3
3 changed files with 13 additions and 4 deletions

View file

@ -1857,7 +1857,7 @@ void R_DrawRemainingPlayerSprites()
DTA_RenderStyle, vis->RenderStyle,
DTA_FillColor, vis->FillColor,
DTA_SpecialColormap, special,
DTA_ColorOverlay, overlay,
DTA_ColorOverlay, overlay.d,
DTA_ColormapStyle, usecolormapstyle ? &colormapstyle : NULL,
TAG_DONE);
}