- moved around some sky rendering code so that the game independent parts are grouped together.

This commit is contained in:
Christoph Oelckers 2020-04-29 00:14:42 +02:00
commit 4b8fb7d48b
16 changed files with 179 additions and 198 deletions

View file

@ -43,7 +43,6 @@ public:
void SetTextureFilterMode() override;
IHardwareTexture *CreateHardwareTexture() override;
void PrecacheMaterial(FMaterial *mat, int translation) override;
FModelRenderer *CreateModelRenderer(int mli) override;
void TextureFilterChanged() override;
void BeginFrame() override;
void SetViewportRects(IntRect *bounds) override;