Merge branch 'master' into scripting
Conflicts: src/actor.h src/g_hexen/a_hexenspecialdecs.cpp src/g_strife/a_thingstoblowup.cpp src/thingdef/thingdef_codeptr.cpp
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commit
4b9647e539
23 changed files with 484 additions and 448 deletions
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@ -1933,9 +1933,6 @@ void G_DoLoadGame ()
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}
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G_ReadSnapshots (png);
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STAT_Read(png);
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FRandom::StaticReadRNGState (png);
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P_ReadACSDefereds (png);
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// load a base level
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savegamerestore = true; // Use the player actors in the savegame
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@ -1945,6 +1942,9 @@ void G_DoLoadGame ()
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delete[] map;
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savegamerestore = false;
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STAT_Read(png);
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FRandom::StaticReadRNGState(png);
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P_ReadACSDefereds(png);
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P_ReadACSVars(png);
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NextSkill = -1;
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