Merge branch 'master' into scripting
Conflicts: src/actor.h src/g_hexen/a_hexenspecialdecs.cpp src/g_strife/a_thingstoblowup.cpp src/thingdef/thingdef_codeptr.cpp
This commit is contained in:
commit
4b9647e539
23 changed files with 484 additions and 448 deletions
|
|
@ -34,7 +34,8 @@ void P_SpawnDirt (AActor *actor, fixed_t radius)
|
|||
PClassActor *dtype = NULL;
|
||||
AActor *mo;
|
||||
|
||||
fixedvec3 pos = actor->Vec3Angle(radius, pr_dirt() << 24, (pr_dirt() << 9) + FRACUNIT);
|
||||
fixed_t zo = (pr_dirt() << 9) + FRACUNIT;
|
||||
fixedvec3 pos = actor->Vec3Angle(radius, pr_dirt() << 24, zo);
|
||||
|
||||
char fmt[8];
|
||||
mysnprintf(fmt, countof(fmt), "Dirt%d", 1 + pr_dirt()%6);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue