- moved all code related to global ACS variables to p_acs.cpp where it belongs.
- fixed: The nextmap and nextsecret CCMDs need to call G_DeferedInitNew instead of G_InitNew. - merged MAPINFO branch back into trunk. SVN r1393 (trunk)
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@ -1784,7 +1784,7 @@ void AM_Drawer ()
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if (!automapactive)
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return;
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bool allmap = (level.flags & LEVEL_ALLMAP) != 0;
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bool allmap = (level.flags2 & LEVEL2_ALLMAP) != 0;
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bool allthings = allmap && players[consoleplayer].mo->FindInventory<APowerScanner>() != NULL;
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AM_initColors (viewactive);
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