- moved all code related to global ACS variables to p_acs.cpp where it belongs.
- fixed: The nextmap and nextsecret CCMDs need to call G_DeferedInitNew instead of G_InitNew. - merged MAPINFO branch back into trunk. SVN r1393 (trunk)
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51 changed files with 3021 additions and 2197 deletions
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@ -86,8 +86,8 @@ void F_AdvanceSlideshow ();
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//
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// F_StartFinale
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//
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void F_StartFinale (char *music, int musicorder, int cdtrack, unsigned int cdid, char *flat, char *text,
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INTBOOL textInLump, INTBOOL finalePic, INTBOOL lookupText, bool ending)
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void F_StartFinale (const char *music, int musicorder, int cdtrack, unsigned int cdid, const char *flat,
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const char *text, INTBOOL textInLump, INTBOOL finalePic, INTBOOL lookupText, bool ending)
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{
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bool loopmusic = ending ? !(gameinfo.flags & GI_NOLOOPFINALEMUSIC) : true;
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gameaction = ga_nothing;
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@ -1026,7 +1026,7 @@ void F_StartSlideshow ()
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V_SetBlend (0,0,0,0);
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// The slideshow is determined solely by the map you're on.
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if (!multiplayer && level.flags & LEVEL_DEATHSLIDESHOW)
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if (!multiplayer && level.flags2 & LEVEL2_DEATHSLIDESHOW)
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{
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FinalePart = 14;
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}
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@ -1062,7 +1062,7 @@ void F_AdvanceSlideshow ()
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{
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case -99:
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if (level.cdtrack == 0 || !S_ChangeCDMusic (level.cdtrack, level.cdid))
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S_ChangeMusic (level.music, level.musicorder);
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S_ChangeMusic (level.Music, level.musicorder);
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gamestate = GS_LEVEL;
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wipegamestate = GS_LEVEL;
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P_ResumeConversation ();
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