- reroute all uses of FActorIterator and NActorIterator through FLevelLocals.
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9 changed files with 91 additions and 87 deletions
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@ -31,6 +31,7 @@
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#include "serializer.h"
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#include "d_player.h"
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#include "r_utility.h"
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#include "g_levellocals.h"
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static FRandom pr_quake ("Quake");
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@ -401,7 +402,7 @@ bool P_StartQuakeXYZ(AActor *activator, int tid, int intensityX, int intensityY,
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}
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else
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{
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FActorIterator iterator (tid);
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auto iterator = level.GetActorIterator(tid);
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while ( (center = iterator.Next ()) )
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{
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res = true;
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