Remove threading from the drawers
This commit is contained in:
parent
6e5dbbc8ec
commit
4cd994c027
19 changed files with 1175 additions and 1867 deletions
|
|
@ -53,6 +53,7 @@
|
|||
#include "swrenderer/drawers/r_draw_pal.h"
|
||||
#include "swrenderer/viewport/r_viewport.h"
|
||||
#include "r_memory.h"
|
||||
#include "common/rendering/polyrenderer/drawers/poly_thread.h"
|
||||
|
||||
namespace swrenderer
|
||||
{
|
||||
|
|
@ -63,7 +64,6 @@ namespace swrenderer
|
|||
FrameMemory.reset(new RenderMemory());
|
||||
Viewport.reset(new RenderViewport());
|
||||
Light.reset(new LightVisibility());
|
||||
DrawQueue.reset(new DrawerCommandQueue(FrameMemory.get()));
|
||||
OpaquePass.reset(new RenderOpaquePass(this));
|
||||
TranslucentPass.reset(new RenderTranslucentPass(this));
|
||||
SpriteList.reset(new VisibleSpriteList());
|
||||
|
|
@ -73,8 +73,9 @@ namespace swrenderer
|
|||
PlaneList.reset(new VisiblePlaneList(this));
|
||||
DrawSegments.reset(new DrawSegmentList(this));
|
||||
ClipSegments.reset(new RenderClipSegment());
|
||||
tc_drawers.reset(new SWTruecolorDrawers(DrawQueue));
|
||||
pal_drawers.reset(new SWPalDrawers(DrawQueue));
|
||||
Poly.reset(new PolyTriangleThreadData(0, 1, 0, 1, 0, screen->GetHeight()));
|
||||
tc_drawers.reset(new SWTruecolorDrawers(this));
|
||||
pal_drawers.reset(new SWPalDrawers(this));
|
||||
}
|
||||
|
||||
RenderThread::~RenderThread()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue