- floatified the remaining fixed point variables accessible through DECORATE. PROP_FIXED_PARAM is no longer used anywhere.

This commit is contained in:
Christoph Oelckers 2016-03-24 23:50:29 +01:00
commit 4d22b346f4
8 changed files with 30 additions and 35 deletions

View file

@ -3736,7 +3736,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CheckLOF)
pos.z += (self->_f_height() >> 1);
if (self->player != NULL)
{
pos.z += fixed_t (self->player->mo->AttackZOffset * self->player->crouchfactor);
pos.z += FLOAT2FIXED(self->player->mo->AttackZOffset * self->player->crouchfactor);
}
else
{