- added an errorlog option.
This cuts down on as much message noise as possible, outputs everything to a file specified as a parameter and then quits immediately, allowing this to run from a batch that's supposed to check a larger list of files for errors. Multiple outputs get appended if the file already exists.
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22 changed files with 96 additions and 70 deletions
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@ -152,7 +152,7 @@ void PClassActor::StaticInit()
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sprites.Push (temp);
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}
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Printf ("LoadActors: Load actor definitions.\n");
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if (!batchrun) Printf ("LoadActors: Load actor definitions.\n");
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ClearStrifeTypes();
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LoadActors ();
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InitBotStuff();
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